This studio project explores the abstraction of Gothic towers, starting with a framework based on overall form, levels, and symmetry axes. The process began by triangulating the tower faces to simplify and reimagine their structure.In Phase 2, the project transitioned these principles—symmetry, proportions, and meshed logic—into 3D. Focus shifted to floor plans, experimenting with methods to reintroduce complexity, notably through the integration of Koch curve logic.Phase 3 culminated in the development of a generative machine, applying the established rules to create dynamic and intricate architectural forms.